The world in which you are about to trespass upon will be one familiar to you all, and yet at the same time unfamiliar due to the context in which it is presented. Up until now, world of Fallout has always been portrayed as a craggy, blasted wasteland designed to instill senses of both dread and wonder with flora and fauna not native to our own. My take on the setting borrows elements from other popular post-apocalyptic narratives like The Last of Us and Wasteland 2, which depict the world being overrun by Mother Nature and all her creations, both old and new. (If you're familiar with the GreenWorld mod that was created for Fallout 3, then you'll have a better idea of what to look forward to!)
Now as for the actual story? All I can tell you right now is that it's going to take place largely within the state of New York, circa 2281. This isn't going to be the same flooded city from the Metropolis mod though, oh no. With the changes I've made to the Fallout universe for this story, you're going to be seeing less of this and more of this. But just because the aesthetic of the world has changed doesn't mean the setting itself has! You can still expect to find drifters, scavengers, bandits, mutants, mercenaries, rogue robots, and more, all waiting for the chance to have a shot at you! So what're you waiting for? Puff some Jet, take some RadAway and come join me on an epic adventure into the not-quite-Wasteland!
ThyssenKrupp: Not so often these days, but still here!
ThyssenKrupp: Still here, Sev!
Sevrickk/Adri'el: Anyone out there?
Punished Gabe: <3
ThyssenKrupp: I love you all.
ThyssenKrupp: I'll be updating the Fallout RP soon, I promise. Just hard to stay concentrated, what with the heat being as bad as it is.
ThyssenKrupp: Thank you for helpin' keep the forums alive with Emergence, Rex. I keep checkin' back for more. :)
Punished Gabe: reeeeeeeee
ThyssenKrupp: *Eldritch scream*
Punished Gabe: Flibbershticky.
Qu: *comic book sound*
Punished Gabe: Kerchoo
ThyssenKrupp: BAWPA BEWP!
Punished Gabe: Bleep-bloop